I started with an ink blob to develop this concept, something I learned in my concept development class in college. From the original, organic-looking concept I developed the current, futuristic and tactical looking design seen here. The device interfaces with a patch and port that is surgically implated onto the operators off-hand and connected to a computer system implanted in the base of the neck, then to the brain of the wearer. This allows for near-instanateous reactions with the device and allows to be controlled with the brain alone. While developing this weapon, I developed a company that manufactured the weapon called Bohmar Arms, and this is the model AB-101X. Once I finished learning Substance Painter, I decided to complete this project since I started a while ago and wanted to fully realize this concept in 3D. Additionally, this project furthered my push into PBR.
Maya - Substance - Photoshop 18690 Tris 4K Alb/Norm/Met/Rough/Emit
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