Triangles: 81.4k
Vertices: 72.2k
More model information
Meshes: 6 unique birch trees / 4 bushes use the same texture atlas
[*fbx/ Blender Scene]
- SM_Plant_Tree_Birch_01 - 16999 tris
- SM_Plant_Tree_Birch_02 - 17301 tris
- SM_Plant_Tree_Birch_03 - 9380 tris
- SM_Plant_Tree_Birch_04 - 23145 tris
- SM_Plant_Tree_Birch_05 - 8492 tris
- SM_Plant_Tree_Birch_06 - 1603 tris
- SM_Plant_Bush_01 - 1277 tris
- SM_Plant_Bush_02 - 1877 tris
- SM_Plant_Bush_03 - 810 tris
- SM_Plant_Bush_04 - 446 tris
Textures:
- T_Plant Tree Birch Leaves _BCO/N/RTA - 2048x2048 *tga
- T_Tree Bark Birch White _BC/N/RHA - 2048x4096 *tga
- T_Tree Bark Birch Black _BC/N/RHA - 2048x4096 *tga
- T_Tree Bark Patch _O - 512x1024 *tga
- Vertex blended bark textures on the trunk (use two bark tiles textures for different bark material types for top and bottom tree) - see the Blender scene setup
- Wind Vertex painted
- Collision
- Lightmaps
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