Triangles: 35.9k
Vertices: 21.9k
More model informationThis is a model that was used for a 90” touchscreen app, for one of our clients, to be shown at a tradeshow. I did not model. I made some edits to the UVs creating various UDIMs for higher texel density. I took the mesh into Substance Painter for creating the PBR materials. It was then brought into Unity as a game object for several scenes.
The following link is an interview with Peraton at GEOINT 2018 showcasing the apps that we developed for them.
https://www.facebook.com/PeratonCorp/videos/1664322223657248/
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