Triangles: 8k
Vertices: 4k
More model informationZenni branded, blue light filter glasses.
The material on the actual object is a translucent plastic with a warm khaki tiny, I didnt do it much justice. When using reftactive maps the legs show up as invisible through the actual glass lenses so I had to use a default blending opacity map which also has its issues with farther geometry clipping foreground geometry. any c&c regarding this or anything else is much welcomed.
Made with 3DS max, Substance Painter and Photoshop.
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