This model was made with the help of ZBrush and Blender 2.80. Some of the pictures were taken with EEVEE.
Texture Maps:
- Diffuse Map 2048x2048
- Normal Map 2048x2048
- Roghness Map 2048x2048
- Ambient Oclusion 2048x2048*
The additional files come with the .fbx, .obj and the textures used.
This model was tested in Unreal Engine 4 as shown in the pictures above
This model was created in a way that it is easy to make changes at your wish.
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Sep 1st 2019
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Extra archives size
828kB
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14MB