Disk Polys - 1 984 Verts - 1 857
Dimensions - D 352mm, W 30mm
Support Polys - 2 134 Verts - 2 052
Dimensions - L 332mm, W 160mm, H 93mm
PBR Low Poly 3d model of sport/racing car brakes by Brembo.You need a minimum of 19 inches rims to fit these brakes. There is 2 meshes but they use 1 texture set. This model uses the metalness PBR workflow and includes 4k PNG files for the following:
- Base Color
- Metalness
- Roughness
- Normal(DirectX)
- AO(additional map, it already baked in to Base Color texture)
Normal maps use DirectX mode, if your software works with OpenGL just invert the green channel.
There is only roughness texture, so if you need glossiness map just invert the roughness texture. The metallic texture in spec/gloss model should be used as the ior map or mask for the blended material and use Base Color texture as specular(reflection) map for second layer material. Model is fully unwrapped - overlapping for some details.
Originaly created in 3Ds Max 2015 Real-world scale
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