First, the reason why those 3 things are together is because I was able to fit their UVs in onto the same material as those were all appearing in the same area. I’m still not sure if those will be used as is or not yet. (That ramp is neat so I might recycle it into a part of the new tiled world genetating system.) As insane as it might sound, this was completed in less than 4 hours as I created smart (dynamic) materials (for Substance Painter) that fit pretty much 98% of the models with only a small amount of additional work required. Brave & Cherry is an indie Adventure Action game where the player takes the role of an humanoid cherry on the quest to lift the curse off a refrigerator which, by the raise of the next sun, will rot all the food.
Comments