BrutisYour model is disabled. For more details go to Edit properties3D Model
Created this character from a concept developed by a fellow group member from my project management class. Out of all of the projects that I have worked on, I think Punchin’ for Penguins was the most fun. Similarly to my M45 Shotgun, this asset took a long time to create due to the uncharted territory I had to trek through to create it. Also similarly to the shotgun, this piece has helped shape the Zbrush, to Maya, to Substance Painter (with a very minor amount of 3D Coat for cloth simulation) workflow I am so accustomed to. I am proud of the work I have done on the project and am glad I had the opportunity of bringing this character into the third dimension.