Triangles: 35k
Vertices: 17.5k
More model informationRecently redid this model from scratch, adding cross polarization my scanning workflow. Used 280 photos (18 mpix) and processed in Agisoft in Ultra high quality.
Mesh and UV optimization was done in Blender. Baking of Normals and AO and the creation of the roughness map was done in Substance painter.
Textures in the preview are 4K (Basecolor-, Roughness-, Normal- and AO map).
If you have any questions, remarks or requests, please let me know!
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Sep 28th 2017
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