Bullseye Target (Custom UE4 Collison Included)3D Model
Bullseye Target (Custom UE4 Collison Included)
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Triangles: 7.9k
Vertices: 4.4k
More model informationThis model is optimized and setup for Unreal Engine only. Ignore the flat shaded appearance, you are seeing the collision primitives.
Preview from Blender: imgur
A shooting target composed of seven static mesh components with one hundred ninty three carefully set up custom collision primitives.
Each ring is a singular static mesh component with up to thirty-two custom collision primitives. This is set up in this manner to allow a full torus collision primitive per ring.
The rings are broken down to four material IDs that allow for a different Physical Material Attribute when dealing with sounds and physics.
Each ring is UV’d very basically with overlapping symmetry.
Model is set to real world specs for shooting clubs. The target is meant to stand fifty feet away (15.24m) from the competitor with a slow fire semi-automatic pistol.
Actual Specs:
Static Mesh: 7
Vertices: 2560
Edges: 7674
Faces: 5116
Triangles: 5116
CC AttributionCreative Commons Attribution
Jan 11th 2021
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