Bunker Scene Junk Props3D Model
Set of junk props I created in a month or so for my Bunker Scene Project in Unity. Based off a particular bunker room in Fallout 76. (Details of the project can be found here)
A large number of the props are essentially remakes of props seen in the reference scene in Fallout 76. Though with artistic liberties and my own spins added. As theyre really all generic items, I created them with the objective of being easily usable in future projects.
Modelled in Blender, textured in Substance Painter + Substance Designer, as well as Photoshop and Inkscape. On purchase, .blend file is available in addition to PBR textures (in specgloss format including diffuse, specular, glossiness, ambient occluision, and normal) and seperated .FBX.
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