Triangles: 10.9k
Vertices: 5.5k
More model informationThis substance shader let’s you create a varied burnt wood maps.
As always, you can use Adobe’s free Substance Player to export custom versions of the textures or to generate different patterns to suit your needs.
Included are the following;
Foam_Bubbles.sbsar (Enabling you to export your own maps, Randomise is the only exposed option) Burnt_Wood_Ambient_Occlusion.png (4096x4096, tilable) Burnt_Wood_Base_Colour.png (4096x4096, tilable) Burnt_Wood_height.exr (32 bit greyscale for artifact free displcement, 4096x4096, tilable) Burnt_Wood_Emissive.png (4096x4096, tilable) Burnt_Wood_Normal.png (4096x4096, tilable) Burnt_Wood_Roughness_.png (4096x4096, tilable)
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