Created in 2022 for OberX over the course of 2 days. The Model is a digital reprentation of the buttons the client used to provide, These buttons allow the customer to call for waiters to get the chance to receive orders in order of buttons pressed,
Originally a gltf/glb, The model is created for showcase on an online website and as such was required to be lightweight and lowpoly. the relative ease of modeling meant I was able to put some additional time towards the textures. I was inspired after seeing the works of several industry experts to use the roughness map to it’s fullest potential by adding subtle fingerprints to add more realism to the model. The textures in this showcase are of higher fidelity then originally offered on the website to better showcase that effect.
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