Triangles: 1.7k
Vertices: 1.8k
More model informationWall I shot at Cabrillo Beach in San Pedro. The graffiti changes every week so if you think you can shoot the same thing twice forget it. Used a Sony A58-SLT with kit lens. Processed RAW images in Adobe Lightroom/Camera Raw. Generated model in Agisoft Photoscan, did the retopo/UV layout in Maya 2016 plus used the Substance suite to bake maps and do the material setups. Still working on the bottom and reverse sides of mesh to get down to a game asset.
Dec 26th 2015
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