Triangles: 601.5k
Vertices: 614.4k
More model informationThis is my submission for the car tyre modelling exercise. The key requirement is that the parts need to make use of modifiers and that there must be a rim, spokes and a tyre. I made various attempts and I’ve learnt a lot from my mistakes. I still struggle with the merging property of modifiers such as Array merging vertices I don’t want merged. I also have some strange square white artefacts that appear only on render image and are not visible in Render View or Solid view so I might have a few more attempts. Also, the tyre track is probably useless in real life ;P
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