Triangles: 191.3k
Vertices: 99.6k
More model informationThis is my first high-polyish vehicle, and I went with a stylized look. Car was first modeled in Blender, then partly textured in Substance, the rest utilizes mesh materials. Credit is not required, but very appreciated.
- Carbon Fiber 2048x2048 = basecolor, metallic, roughness, normal.
- Intercooler 2048x2048 = normal.
- Lights 2048x2048 = basecolor, normal.
- Wheel 2048x2048 = basecolor, metallic, roughness, normal.
If you’d like to support my work, you can donate here: https://ko-fi.com/wallon
CC AttributionCreative Commons Attribution
May 17th 2022
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