Triangles: 2.5k
Vertices: 1.3k
More model informationModelled in Maya. Textured in Adobe Substance 3D Painter.
The purpose of this project was to make a rocket using basic tools (Move, Scale, Rotate, Subdivisions) and primitive shapes (Cube, Cylinder, Torus, Sphere, Cone). University project due back in January 2023.
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