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Catfish Guard 3D Model
A bit back I saw a really cool concept from Rudy Siswanto on Artstation of this Catfish character.
This is my very first sculpt, organic or otherwise, using blender as the sculpting software. I retopo’d in Maya in order to get more comfortable with that software, and flipped between the two. I finished texturing the weapon before I decided to finish the Catfish, and the weapon is inspired by the concept but ultimately my own variation on a guandao.
This was clearly a far too ambitious project for me at this time! Lots of things I could and should have done better. Texture baking especially and much I could have improved on in modeling. But I have learned a lot, and with some reflection upon my faults I can hopefully learn from this and move on to newer projects.
I’m carefully satisfied, but ultimately disappointed I couldn’t do better.