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Cave Spires 3D Model
Some cave spires that I created close to the start of my internship at Complex Games. These were made for the same unannounced game as the Pipe Flowers, and my technique has already improved compared to the pipe flowers.
This was my second attempt at creating ‘states’ of an object (whole, broken/damaged, and in pieces) so I really tried to make all the pieces look properly cracked or broken. The game isn’t first-person; it has a fixed camera angle and most of the details of the breaks aren’t visible, which is why they aren’t made to be flawless up close.