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3D scanned head done in a photogrammetry rig at Captured Dimensions. Cleaned up, retopoligized, and baked maps. Suitable for use in game, cinematics, VR, AR, architecture viz use. Captured using Captured Dimensions 130 Photogrammetry Rig in CD Studio. For more information, visit our website www.captureddimensions.com
Reference scan may not be animation ready. Scan’s are either Zremeshed or decimated to a lower polygon count than original capture. The scan has been UV mapped and the textures have been reprojected.
- 1 x Scan data .obj
- 1 x eye reflection mesh .obj
- Diffuse (4096x4096)
- Normal (4096x4096
- Specular (4096x4096)
- Scattering (4096x4096)
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