One finger drag (touch)
or scroll anywhere or
Pinch (touch)
Two fingers drag (touch)
Orbit navigation
Move camera: 1 finger drag or Left Mouse ButtonPan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button
Zoom on object: Double-tap or Double-click on object
Zoom out: Double-tap or Double-click on background
Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse Button
First-person navigation
Move: ↑,←,↓,→ (or W,A,S,D)Look around: 1-finger drag or Left Mouse Button
Adjust speed: Mousewheel
Lighting
Rotate lighting: 3-finger drag or ALT + Left Mouse ButtonRotate env. only: ALT + SHIFT + Left Mouse Button
- Get a WebVR-compatible browser
- Enable WebVR
- Open this model
- Click on the VR icon

Loading 3D model
You are seeing a 360° image instead.
Connection error. Please try again.
Sorry, the model can't be displayed.
Please check out our FAQ to learn how to fix this issue.
These are some assets in our UE4 project, which we make to study and test some function of Unreal Engine 4. The environment is inspired from Project Infinity Blade: Fire Lands. The assets are made in zbrush, maya, photoshop, xnormal. Here’s the video rendered from UE4, please take a look:
I’m happy to know what you think, so we can do better in our next projects. We’re new to UE4, but I’m always ready to share my knowledge with everyone. Feel free to ask everything related to this project, in the comments bellow or here:
http://polycount.com/discussion/179310/ue4-project-magmaroom#latest
Thanks for your attention.