Triangles: 183.1k
Vertices: 86.7k
More model informationAfter a few models with the new custom matcap and a few alien doodles, i thought this could be a good combination for the alien sculpting challenge. I used Gravity Sketch VR, because its my favorite tool at the moment. The different brush types allow for a wide variation of shapes. Not trying to imitate full on sculpting programs, i used the available tools to create that style. The first matcap (pencil style) did not express enough the cartoonish style, so i swaped it for some toon shading… Textured version : https://skfb.ly/6s9LR
CC AttributionCreative Commons Attribution
Jul 11th 2017
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