Triangles: 4.7k
Vertices: 2.3k
More model informationModeled off of a character concept sketch. originally made with a bug exoskeleton in mind, the hard edges felt like it suited more of a droid-type character, so I leaned into that aspect more. I created a torso by modeling it off of a cube, and then duplicating that torso and editing it to fit the reference. i then began extruding the extremities on the right side so I could mirror the model once I was finished.
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