Triangles: 12.8k
Vertices: 6.5k
More model informationAttack Wall Hit reaction animation I created for the Charger enemy, one of 3 enemies featured in the game RE: BOUND. This animation plays at the end of the attack sequence instead of Miss, but only if the Charger misses the player but hits a wall or other environmental obstacle. Out of all the enemies, the Charger was the most complex enemy I animated, but he also was one of my favorite enemies to animate as well. Even though he is a robot, I had a lot of freedom to bring some personality to his character.
Credits: Concept and model by Logan Talbert.
Comments