Triangles: 46.9k
Vertices: 24.1k
More model informationYear : 2014
The main character for Spring Terror, a first person shooter game that I’ve worked on in 2014.
Looking back at, I feel like there is a lot of room for improvement. I drew a sketch of this character in that default pose, and used that sketch as a reference when modelling. I have learned that that kind of pose does not transition well to 3D, especially when I have to animate this character, building on from that pose. The topology overall I think is alright, but I do feel like it also needs more work.
Aug 24th 2018
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