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After a year and half, I finally textured this…on a request of a sketchfab member. My original intention was just to texture it but I realized the topology in certain areas were just abysmal.
I fixed the topology, added new details, and removed uncessary details. At the end, I still haven’t made a exact of the artwork but I got at lot right at 12k less tris than my previous one.
All textured are self made in Photoshop. UV map is pretty much a mess.