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Modelled on a gate at the Confucian temple in Tainan in southern Taiwan.
15 680 Triangles.
Textured with tiling and ribbon textures: five 1024px textures and twelve 512px textures (This was originally part of a larger scene where many models shared a common pool of textures).
The gate uses Albedo and Normal maps with Metalness/Roughness values typed in for each shader.