Triangles: 17.1k
Vertices: 8.8k
More model informationThis is a small project in which my goal was to resaerch and try to reach a photorealistic 3D model, there are many gaps such as the crazy amount of materials which is totally useless and i still don’t understand how it happened and the bad optimisation of some of the packs, i combined in this small scene a low poly one (the opened pack) with high poly ones.
Maya was used for modeling and texturing this time and I also used marmoset toolbag for the first time to put everything together
CC AttributionCreative Commons Attribution
Feb 29th 2020
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