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Circular Labyrinth 3D Model, more useful for ads than games. 2 objects (base, walls), each one with its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
This is a mostly quads 3D Model, yet some tris faces and some poles are used (to fill flat, circular surfaces, or to bevel small objects); no ngons. This one is meant to be used in game engines, real-time apps, vr (Virtual Reality) or ar (Augmented Reality) apps, long-shot renderings, etc..
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials).
2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
Polygonal, QUADS and TRIS ONLY (no ngons), a few poles; 27626 vertices, 27672 quad faces (55208 tris).
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