Triangles: 452.6k
Vertices: 402.7k
More model informationA sample from my attempt at procedural city generation in SideFX Houdini. Blockhouses, city layout and roads are generated randomly. Vegetation and particle motion animated in Cinema 4D. Textured procedurally and baked with Octane Render. Sound (when available) was recorded with Roland Juno synthesizer and Sony Walkman tape recorder
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