Triangles: 4.9k
Vertices: 2.5k
More model informationUpdated from old model that I originally did back when I was a student.
Redid the unwrap and updated the textures for a PBR workflow. Probably should have cleaned up the topology too.
Might get around to cleaning up the animations at some point (urgh that tail) but really need to redo the rig first, as it’s absurdly dodgy and a pain to use.
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