Triangles: 38.5k
Vertices: 19.5k
More model informationMy final year dissertation project!
More details can be seen on my Artstation: https://www.artstation.com/artwork/1zRyX
Exploring the pipeline for Digital Double creation from acquiring the model to making it come to life. It was so much fun and such a great learning experience!
Base mesh acquired using single camera Photogrammetry. Cleaned up in Zbrush. Textured in Mari. Retopologized, shaded and lit in Maya. Rendered in Arnold smiley
Would love any suggestions on how to make the final render look more realistic and less CG!
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