Triangles: 95.2k
Vertices: 47.4k
More model informationFirst ever attempt at making a weapon using Blender.
I am really happy with how the upper body turned out however I rushed the stock, don’t even know what that optic is, and haven’t added material detail to the pistol grip. Overall happy with how this turned out.
There are however rather a lot of topography issues with this mesh as you may be able to spot, also has an extremely high poly count for what (i) think its worth. Overall learnt a lot from this and I think it looks rather nice!
I may revise this in the future and may replace the stock and optic.
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