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Cobblestone [Variation 1] 3D Model
This the cobblestone material I made for my recent Ferris Wheel scene. I used Substance Designer to create the basic material [Variation 1] & added some weathering conditions like water puddles & a bit of moss overlay in Substance Alchemist. Additionally I’ve blended in a bit of mud to create a better gradient between base material and puddles [Variation 2].