Triangles: 51.3k
Vertices: 26k
More model informationThis is a magnifier model, based on the new glTF 2.0 specification, so that means it will act like real world magnifier, I’m using volume absorption, thickness map, and thickness factor to control the amplitude of magnify effect, rotate the model, you will realize UV grid light will be distorted by magnifier.
But the early blender, it doesn’t have any method to export the thickness volume absorption, because during that time Blender didn’t support some glTF 2.0 function, but I use glTF-Transform website to assist me to create this model.
So make sure you import this model into Blender 3.4 above(maybe?), for further edit.
CC AttributionCreative Commons Attribution
Aug 18th 2022
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