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Special thanks to the Sketchfab staff for explaining me what are “layers”! :P
This is a mix of reptile, bird and eagle meant to hunt smaller animals (aka Pawns in Unreal Engine 1 lingo), the first thing I designed is (clearly) the claw, which is used to impale and grab the target.
Since I can’t import Blender models in UnrealEd, I don’t know how would I materialize this :(
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