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Here is my futuristic and animated combat jet which I have modeled, textured, rigged and animated in Blender 2012. All animations can be controlled by only one action, it’s the same method as I used for my rigged hand. I inserted a control bones for the easy control of the moving parts as you can see in this animation test video/gif.
CC Attribution-NonCommercial Creative Commons Attribution-NonCommercial
Author must be credited. No commercial use.more info