Triangles: 3k
Vertices: 2.2k
More model information3D consept of a scrapped part of a game I’m working on. The model is made to visualize a square grid map, and because of that there are one model for each grid tile in the model. The concept at the time was a world with ruins from an ancient civilization with inspiration taken from various real life ruins while trying to give of a kind of sci-fi magical feeling through light and some pointers from brutalist architecture.
This was also an experiment with only using materials on low poly models.
Comments