Triangles: 400
Vertices: 200
More model informationJust a simple construction cone. Just needed any project to study texture setups some more. I think I finally understand how to UV map multiple materials to the same UV map, set them up in Substance then export and combine them in GIMP to use as a single material in Blender / Sketchfab and hopefully other applications with only the necesary textures like Color, Normal, Roughness etc. All my models before this except the recent pod racer I made all have a texture set for each material.
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