Triangles: 1.5k
Vertices: 750
More model informationAnother class assignment, we needed to take an alien 3D mesh and sculpt details (I used ZBrush to sculpt and Substance Painter to texture). I was going for a sea-coral type of creature. I’m not sure where I was going with this, I’m not a fan of texturing organic characters, and this model gave me a lot of trouble. He’s not finished, and I may revisit this project later and fix him. I Don’t think he came out too bad, I’m still learning the programs.
Comments