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Couch Game Model
3D Model

Avatar of wdcstudios
wdcstudios
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Triangles: 3.3k
Vertices: 1.7k
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Programs Used // 3ds Max / Quixel Suite / Photoshop / Unity3d / Handplane About // This was a personal project done to get the hang of traditional high to low poly baking. The couch is loosely base on the Coaster Victoria Sofa. All modeling was done in 3ds Max, XNormal was used for baking. Handplane was later used to convert the object space normal map to a Tangent space normal map for Unity3d. Ndo was used to generate an AO map for use with Ddo, most of the texturing was done using Ddo and Photoshop was used to add a photo texture to the wood.

Modeling // 3ds Max /

Texturing // Photoshop / Quixel Suite

Baking // XNormal / Handplane

Renderer // Toolbag2 / Unity3d

Published 8 years ago
Nov 18th 2017
  • Fashion & style 3D Models
  • Furniture & home 3D Models
  • quixel
  • 3ds-max
  • handplane
  • photoshop

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