Triangles: 35.6k
Vertices: 17.8k
More model informationThis is the first version of a cow character I am currently working on. Its for a low poly game my buddy and I started to develop last week. I will show further versions of this character as well as additional models here on sketchfab.
Here’s my process using blender: I box modeled the body, the arms and the head as separate objects and smoothed everything with the subdivison surface modifier. For the texture I used a wacom tablet in combination with blenders texture paint mode. I have no experience with texture painting, but I’m quite happy with the first result. I merged all objects and rigged the character in T-pose.
Any feedback is appreciated :)
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