Triangles: 93k
Vertices: 46.6k
More model informationMade this sculpt in about one hour. The goal was to sculpt something within a limited amount of time. I liked the way it looked so I spent a few more hours on creating an interesting skin material and setting up the lighting. The material was generated using noise patterns in blender, nothing too complicated.
- The texture used for the head has the shadows baked into it.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Nov 3rd 2019
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