Triangles: 6.4k
Vertices: 3.2k
More model information- Optimized for game engines
- High-quality textures (PBR)
- Standard Metallic&Roughness workflow
- The model is triangulated
Polycount - Red Dot Sight : 3588 Tris / 1805 Verts - Mount : 2828Tris / 1380 Verts
Texture Sets - 1 Set for Sight: 2048x2048px - 1 Set for Glass: 1024x1024px - 1 Set for Mount: 1024x1024px - 1 Set for Red Dot(Optional): 512x512px
All textures are in .png format
Dimension(cm) : Sight: 4.8(l)x3(h)x2.55(w) / Mount: 5(l)x0.3(h)x2.55(w)
PBR Textures - BaseColor - Normal - Metallic - Roughness - AmbientOcclusion - Emissive (Red Dot only) - Opacity (Glass only)
Unreal Engine Textures - AlbedoOpacity (C) - MetallicRoughnessAO (R=Roughness & G=Metallic & B=AmbientOcclusion) - Normal (N)
Unity - AlbedoTranparency - MetallicSmoothness - Normal
Please feel free to contact me if you have any questions or issues
4 comments