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More model informationCapstone Unit - Deakin University
I was tasked with Character Creation for an open world space game and I used the Reallusion Character Creator Game Creation Pipeline with Pixologic ZBrush for enhanced modifications.
Character Creator was used to produce the base design of the alien but extensive morphing of the head, ears, hands / fingers and feet was completed in ZBrush. Texture applied was a modified version of one included with Character Creator. Several content animations were directly transferred to the alien. The dying animation was sourced from Mixamo and converted and rekeyed to character in iClone 7.
For more details see https://arayner.artstation.com/
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