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Critter Junction, NYC. 3D Model
A group of assets I have been building for an ongoing personal project.
The general concept is a kind of toy-like stylisation of late 70’s/early 80’s New York. I decided to get the ball rolling with an old iconic Dodge police car as something I associate strongly with the visual identity of the city in that era. I’m going hard on the cliches, but I’ve always found mood of the city back then (or at least my interpretation of it as a distant observer) to be super exciting; the danger, vibrancy and contrast of the place.
I love the idea of a more sleazy, realist, ‘adult’ treatment of an anthropomorphised world; Zootropolis meets Taxi Driver or Animal Crossing meets GTA. Unlike Animal Crossing, a game ostensibly about friendship, material aspiration and community I imagine this as a game more about societys cracks and pitfalls; not so much attempting to climb the ladder so much as trying not to fall down it.
This is WIP and I hope to develop it into a more substantial project in the future.