Triangles: 63.1k
Vertices: 32.5k
More model informationMade for my 3D Character Development module assignment for my at the University of Gloucestershire. The High Poly was sculpted in Pixologic Zbrush and the Low Poly and animation were done in Autodesk 3DS Max and then textured in Adobe Substance Painter. Character concept by Gerrit Willemse: https://gerritwillemse.weebly.com/conceptual.html (Collab Rat)
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