Triangles: 215.9k
Vertices: 109k
More model informationTest of a digital recreation, where we apply the 3D scanning using a mobile application, then we use Blender to perform the remesh of polygons, UV’s mapping and exported to Substance Painter, where we add textures similar to the realistic ones and then adapt the result to look cleaner or for video games, this structure belongs to the city of San Luis Potosi - Mexico.
Tools:
Polycam - 3D Scan Blender - Cleanup/Remesh/UV’s/Export Substance Painter - Texturing/Baking
Feel free for contact us: marco.virtual.mx@gmail.com
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