One finger drag (touch)
or scroll anywhere or
Pinch (touch)
Two fingers drag (touch)
Orbit navigation
Move camera: 1 finger drag or Left Mouse ButtonPan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button
Zoom on object: Double-tap or Double-click on object
Zoom out: Double-tap or Double-click on background
Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse Button
First-person navigation
Move: ↑,←,↓,→ (or W,A,S,D)Look around: 1-finger drag or Left Mouse Button
Adjust speed: Mousewheel
Lighting
Rotate lighting: 3-finger drag or ALT + Left Mouse ButtonRotate env. only: ALT + SHIFT + Left Mouse Button
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- Open this model
- Click on the VR icon

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CW Eye - A procedural material for Blender
Here you see an example for my CW Eye Material version 1.2.
CW Eye is a procedural eye generator. The material is based on a complex node tree for the open source software Blender. You can create endless eye variations with this material. More examples can be seen in my shop.
You can not only use the material in your Blender scenes. You can also bake the color, bump and tangent normal map informations into a regular texture page and use it for you own eye models or in other 3D apps like 3ds Max or Maya.
What you see here is an example for a baked texture on a regular sphere.
Just visit my website to get more infos and a link to my shop: http://www.christoph-werner.de/2018/03/23/cw_eye-procedural-eye-material-for-blender/