Triangles: 144.6k
Vertices: 76.6k
More model informationBased from a design sketch by Krzysztof Maziarz (apartment.01): https://www.artstation.com/artwork/w6P8ZO
Was such an amazing and learning exercise in going back to hard surface modeling in Maya. Learned so much new stuff and was overall fun to model, texture and render. Lighting was baked in Redshift.
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